4 years ago. The center art shows all nine classes with a mix from the RED and BLUteams. I'm also interested to read any thoughts about this bias ! The system has a cap on the amount of playtime in which drops can occur. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. Playing beyond the cap will not yield additional items. For golden pan: 1/6000 Posted by 7 years ago. You are better off scraping backpacks. A Team Fortress 2 (TF2) Skin Mod in the Packs category, submitted by Redder01 The only spaces that went unchanged were the four corner spaces: Collect $200 Salary as You Pass GO, In Jail and Just Visiting, Free Parking, and Go to Jail. Or the contrary: earlier australiums could get sold away because of the common idea of prices dropping. Australium Drop Rate Was wondering about the probability of getting an australium weapon. Now I do 2 expert and bam. Australium is used by a variety of Freaks for their own ends. New comments cannot be posted and votes cannot be cast. (Updated 12/22/14): You also have a roughly 2% chance of getting an Australium weapon as well, if you completed an Advanced or Expert Tour Perhaps Australium weapons are slightly likely to drop soon after Valve pushes a new TF2 update or sale, but who knows? 8. Simple suggestion: a progressive drop rate for australium weapons. I was wondering what most people think of australium drop rates. Started my 21st yesterday, no Australium yet, please indicate on what tour number you found the australium. Australiums got: 21 Approximate Australium drop rate: 1/50 tours Quaranteed Australium drop rate (4 box tour loot): 1/500 How much money was "spent": $3,854.88 USD How many card drops were earned: http://prntscr.com/ffr205 Press question mark to learn the rest of the keyboard shortcuts. Hi, Trying to determine if there is indeed a bias toward getting more australium in earlier tours or not, some people are collecting stats. Progressive australium weapon drop rate? Like the first 3 missions I completed I watched someone get an australium (Knife, minigun, and sniper rifle in that order. I've completed three tours, got an Australium Tomislav at the end of my second. Hey guys! 29.4k 47 47 gold badges 159 159 silver badges 266 266 bronze badges. Australium Weapon Drop Rate - Results from my survey Discussion I originally started the survey a few days ago and forgot about it but today I spent a while and went through over 650 entries and sorted out all the outliers and removed them (some of you guys like wasting my time). Australium weapons are a very rare classification of weapons introduced in the Two Cities Update.Similar to Botkiller weapons, they are unique reskins of specific weapons and have a low chance to be awarded upon completing a full Advanced or Expert Tour of Duty in Mann Up mode. I'm not counting pro fabs (they are more difficult to count as there are much more, and less valuable/controversial) but you can still write about them, the information is still interesting. In some parts of the TF2 Freak World, Australium can be utilised with even greater power than in the lore; possibly the material has a greater effect on TF2 Freaks than on humans. She also has dreams of living in a mansion, presumably as mayor of the city. Prices and stats for Strange Golden Frying Pan, an item in Team Fortress 2. Tip of the Hats. Many spaces have changed to be Team Fortress 2 themed. 4 years ago. My friend with who i played the same tour got an australium as well. The drop rates for an australium are: 1/1000. Probably the first case a bit more, but I think the data is useful anyway. Have Valve buffed Australium drop rates? Press J to jump to the feed. 3. share. After each 25 Golden Wrench milestone, a new section of the Engineer Update was released. Going on 17 now. Scraping backpacks would be hard: you can't just check a ratio like for diamond/carbo, you'd have to do more complicated things like inspecting 2 cities badges (if possible). Report Save. Thanks for the answers so far. Close. Rapida. Hope you guys enjoyed! Am I incredibly lucky or did they really buff drop rates? australium (golden) drop rate by tour number. In another thread, it was effectively determined (with some margin of error) that australium weapons have a drop rate of 4% upon tour completion regardless of the … level 2. Press J to jump to the feed. Expert one, there is only one expert tour I think. Just update the speadsheet created by Gnurfos: I think the rate is calculated by factoring in how many australiums that exist. In the middle is outlines for the Random Drop and Community Crate card decks to be placed in. After nine years in development, hopefully it was worth the wait. The current item drop system was introduced on April 20, 2010.Players are guaranteed to find items at regular intervals of 30 to 70 minutes, with an average interval of 50 minutes. Like the first 3 missions I completed I watched someone get an australium (Knife, minigun, and sniper rifle in that order. There's a thread on the steam forums, plus this post here now. Unusual Drop Rate (Upper bound) Convert original_id to Date: 850,000,000: 190: 23,304: 8,557: 0.59%: 840,000,000: 526: 66,263: 20,960: 0.60%: May 17, 2012 Patch: 830,000,000: 538: 68,605: 19,801: 0.60%: 820,000,000: 618: 70,957: 18,194: 0.69%: 810,000,000: 628: 76,285: 17,606: 0.66%: April 27, 2012 Patch: 800,000,000: 616: 71,902: 15,798: 0.70%: 790,000,000: 565: 72,297: 15,126: 0.64%: 780,000,000: 552: … Press question mark to learn the rest of the keyboard shortcuts. (we play together) No australium weapons. This data will be useless since the enormous bias caused by voluntary response. Follow edited Jun 6 '11 at 6:44. Improve this answer. Most notably, Cyborneerand the Australium Guardians aim to collect and safeguard both Australium and the coveted Pure Australium Artefacts found around the globe. Like, back in the day, I did only Two Cities and got nothing all the time. We use cookies on our websites for a number of purposes, including analytics and performance, functionality and advertising. I'll try to keep the first post then updated with your experience. Same goes for the Australium drop rate. Mann Co. Supply Crates and other usable items drop on a separate timer, meaning that these items do not affect the interval between regular drops.Th… level 1. 2. share. The Golden Frying Pan is a melee weapon for all classes.It is an Australium-plated Frying Pan.. Archived. This cap has been estimated to be 10 hours each week. I have pondered a bit about this bias, and am still wondering if people finding no australium are more likely to end up contributing because they are frustrated and investigating, or if it's the ones having found one who will post to "brag". level 1. Original Poster 4 years ago. I was wondering what most people think of australium drop rates. Kitsunes seem to be very rare and uncommon. Maybe you guys can write yout tour count and number of australiums. Cyborneer appears as a BLK Engineer with mechanical implants, and is equipped with a Pip-Boy, a Virtual Reality Headset and a Company Man. Because I remember there being alot of people who found australiums in the first week or so. After nine years in development, hopefully it was worth the wait. I think the rate is calculated by factoring in how many australiums that exist. Trying to determine if there is indeed a bias toward getting more australium in earlier tours or not, some people are collecting stats. You poor man. Don't hate the player, hate the game, unless that player is a cheater. Pro Kit on 7, Australium Tomislav on 9th. 1600 hours and not one single cosmetic drop.. 5. share. Please post in one of them (not both): on what tour numbers you got australium (if any), (If you post an update of previously posted stats, please indicate this fact), 0 Tours, 1000 8 year olds that get us stuck on wave 2. Both my brother and I have completed 2 tours thus far. It's the same thing, quite literally, but with a different name (and someone with money in charge of it, not a 13 year old girl, hehe). I asked a valve worker. The smelting of reclaimed metal and refined metal was suspended during this time to prevent exploiting the crafting system to increase the chances of getting a … australium (golden) drop rate by tour number. Pretty sure you just got lucky, they didn't mention increasing the drop rates anywhere and it also doesn't gain them anything to increase them without announcing it. Quick vid on my thoughts about the austalium drop rates. Share. Even there you'd have a non-negligible bias: if people are like me, they'll preciously keep their first australium to themselves, but maybe when they have more, be more likely to trade them away. Seriously, I went back to mvm after a long TF2 pause, I completed 2 expert tours, and i got two australium weapons in a row (first time eyelander, second time Blutsauger), plus I got Diamond botkillers on both tours as well. Two tours, no australium, no pro fabricator, no rare parts. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. It mentions that in the old system the drop rate for hats was 1 in 28, but it doesn't mention any changes in the current system. Because I remember there being alot of people who found australiums in the first week or so. All the missions are cleared so that you can complete another Tour and get its reward again The BLU Nnnngh Sniper was trapped in an Australium prison hidden in a tomb uncovered by Professor Pyrowise… 4 tours completed, 1 Australium (Black box on my first tour), 1 pro fab. Only 100 Golden Wrenches were available to drop. Congratulations to all these lucky people! New comments cannot be posted and votes cannot be cast. Report Save. Report Save. Is there any info on it? Discussion Seriously, I went back to mvm after a long TF2 pause, I completed 2 expert tours, and i got two australium weapons in a row (first time eyelander, second time Blutsauger), plus I got Diamond botkillers on both tours as well.